bg1.png
六、花样点灯
1、效果图
【一分钟 GIF效果不好, 所以就这样传了上来】
花样点灯 播放密码是ickey
2、源代码
#include
#include
unsigned char Bright_Level={0,40,80,120,150,180,210,240};
unsigned char counter=0;
unsigned char code a={0x81,0x42,0x24,0x18,0x18,0x24,0x42,0x81}; //10000001 1000010 100100 11000 11000 100100 1000010 10000001
unsigned char code b={0xc3,0x66,0x3c,0x18,0x18,0x3c,0x66,0xc3};
unsigned char code c={0x80,0x40,0x20,0x10,0x08,0x04,0x02,0x01};
void delay(unsigned int time)
{
while(time--);
}
void flash1(unsigned int time)
{
unsigned int counter=0;
unsigned char i;
for(i=0;i<8;i++)
{
delay(time);
P1=~a;
counter%=8;
}
}
void flash2(unsigned int time)
{
unsigned int counter=0;
unsigned char i;
for(i=0;i<8;i++)
{
delay(time);
P1=~b;
counter%=8;
}
}
void flash3(unsigned int time)
{
unsigned int counter=0;
unsigned char i;
for(i=0;i<8;i++)
{
delay(5000);
P1=~c;
counter%=8;
}
counter=0;
for(i=0;i<8;i++)
{
delay(5000);
P1=~c;
counter%=8;
}
}
void initTimer(void)
{
TMOD=0x01;
TH0=0xff;
TL0=0xff-46;
TR0=1;
ET0=1;
EA=1;
} //timer0/counter0 interrupt
void timer0(void) interrupt 1
{
unsigned char i;
TR0=0;
TH0=0xff;
TL0=0xff-46;
counter++;
for(i=0;i<8;i++)
{
if(counter>Bright_Level) P1|=(1<=Bright_Level;
delay(500);
}
Bright_Level=temp;
delay(500);
}
for(i=0;i<8;i++)
{
Bright_Level=0x00;
}
delay(30000);
for(j=0;j<5;j++)
{
for(i=0;i<255;i++)
{
Bright_Level=Bright_Level=i;
delay(50);
}
for(i=255;i>0;i--)
{
Bright_Level=Bright_Level=i;
delay(50);
}
for(i=0;i<255;i++)
{
Bright_Level=Bright_Level=i;
delay(50);
}
for(i=255;i>0;i--)
{
Bright_Level=Bright_Level=i;
delay(50);
}
for(i=0;i<255;i++)
{
Bright_Level=Bright_Level=i;
delay(50);
}
for(i=255;i>0;i--)
{
Bright_Level=Bright_Level=i;
delay(50);
}
for(i=0;i<255;i++)
{
Bright_Level=Bright_Level=i;
delay(50);
}
for(i=255;i>0;i--)
{
Bright_Level=Bright_Level=i;
delay(50);
}
}
EA=0;
for(i=0;i<256;i++)
{
P1=~i;
delay(10000);
}
delay(10000);
for(j=0;j<4;j++)
{
flash1(60000);
flash2(60000);
flash3(60000);
}
}
bg1.png
六、花样点灯
1、效果图
【一分钟 GIF效果不好, 所以就这样传了上来】
花样点灯 播放密码是ickey
2、源代码
#include
#include
unsigned char Bright_Level={0,40,80,120,150,180,210,240};
unsigned char counter=0;
unsigned char code a={0x81,0x42,0x24,0x18,0x18,0x24,0x42,0x81}; //10000001 1000010 100100 11000 11000 100100 1000010 10000001
unsigned char code b={0xc3,0x66,0x3c,0x18,0x18,0x3c,0x66,0xc3};
unsigned char code c={0x80,0x40,0x20,0x10,0x08,0x04,0x02,0x01};
void delay(unsigned int time)
{
while(time--);
}
void flash1(unsigned int time)
{
unsigned int counter=0;
unsigned char i;
for(i=0;i<8;i++)
{
delay(time);
P1=~a;
counter%=8;
}
}
void flash2(unsigned int time)
{
unsigned int counter=0;
unsigned char i;
for(i=0;i<8;i++)
{
delay(time);
P1=~b;
counter%=8;
}
}
void flash3(unsigned int time)
{
unsigned int counter=0;
unsigned char i;
for(i=0;i<8;i++)
{
delay(5000);
P1=~c;
counter%=8;
}
counter=0;
for(i=0;i<8;i++)
{
delay(5000);
P1=~c;
counter%=8;
}
}
void initTimer(void)
{
TMOD=0x01;
TH0=0xff;
TL0=0xff-46;
TR0=1;
ET0=1;
EA=1;
} //timer0/counter0 interrupt
void timer0(void) interrupt 1
{
unsigned char i;
TR0=0;
TH0=0xff;
TL0=0xff-46;
counter++;
for(i=0;i<8;i++)
{
if(counter>Bright_Level) P1|=(1<=Bright_Level;
delay(500);
}
Bright_Level=temp;
delay(500);
}
for(i=0;i<8;i++)
{
Bright_Level=0x00;
}
delay(30000);
for(j=0;j<5;j++)
{
for(i=0;i<255;i++)
{
Bright_Level=Bright_Level=i;
delay(50);
}
for(i=255;i>0;i--)
{
Bright_Level=Bright_Level=i;
delay(50);
}
for(i=0;i<255;i++)
{
Bright_Level=Bright_Level=i;
delay(50);
}
for(i=255;i>0;i--)
{
Bright_Level=Bright_Level=i;
delay(50);
}
for(i=0;i<255;i++)
{
Bright_Level=Bright_Level=i;
delay(50);
}
for(i=255;i>0;i--)
{
Bright_Level=Bright_Level=i;
delay(50);
}
for(i=0;i<255;i++)
{
Bright_Level=Bright_Level=i;
delay(50);
}
for(i=255;i>0;i--)
{
Bright_Level=Bright_Level=i;
delay(50);
}
}
EA=0;
for(i=0;i<256;i++)
{
P1=~i;
delay(10000);
}
delay(10000);
for(j=0;j<4;j++)
{
flash1(60000);
flash2(60000);
flash3(60000);
}
}